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Game and Film Ready Designed Destruction.

Rupture
517 MB
375+ files
16bit / 48kHz

Rupture

 

Break. Smash. Destroy.

 

There's always something breaking when you are designing sound. Rupture is a sound library of impacts and destruction, categorized and ready for immediate implementation into any game or film. Rupture is well suited for any project where high quality impacts, breaks, and destruction are needed. You could think of Rupture as the baby brother to our massive destruction library Matter Mayhem, but Rupture comes with all new recordings, new textures, and new objects. Ready to be dragged and dropped into any production. Another must have for chaos and destruction.

 

 

 

 

 

What's Inside

 

 

 

20 Different Materials

375 + sounds

517MB

16bit / 48kHz .wav

Meticulous Soundminer & Basehead Metadata

 

 

 

 

 

 

Featured Categories:

 

 

 

- Brick Breaks/Crushes

- Car Impacts

- Concrete impacts

- Dirt, Dust, Debris

- Drywall Impacts

- Glass Breaks, Shatters, Cracking

- Ice Explosions

- Lights Shatters

- Marble Impacts

- Metal Impacts

- Plaster Impacts

- Rock Cr0umble, Roll, Impacts

- Sand Blasts, Debris, Dust

- Snow Impacts

- Trees Hits

- Water Splashes

- Wood Crushes, Impacts, Breaks

 

 

 

 

 

Credits:

Rupture was created in collaboration with Rick Hernandez, a Los Angeles based professional sound designer. Rick is an accomplished AAA video game sound designer and field recordist. He also works on feature films & television.

 

 

 

 

Download full Soundminer spreadsheet

Gallery

Just a few of the objects destroyed for Rupture

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